Talking about meshes
If you use alot of meshes in you’re game: it is not recommended to use thelet_engine_make_high_quality_collision
property. This should only be done for meshes which are optimized and have less vertices. This should be done for meshes
which are used in your games map like 5 or 10 times. When the workshop builds high-quality collisions: it can be very heavy to process and may eat alot of resources since the collisions would need to be calculated.