Seat is a part that players can sit on
Seat
ActiveInstance
locked: bool
Occupant: Player
nil
OnPlayerSit
Map.Seat:Connect("OnPlayerSit", __SCRIPT__, "FunctionToCall") function FunctionToCall(player) printl(player.username .. " just took the seat!") end
OnPlayerLeft
Map.Seat:Connect("OnPlayerLeft", __SCRIPT__, "FunctionToCall") function FunctionToCall(player) printl(player.username .. " just left the seat!") end