Environment
allows you to modify a variety lighting conditions in the game world
Instance.new()
Brightness: float
AmbientLightColor: Color3
FogDensity: float
FogEnabled: bool
FogHeightDensity: float
GlowEnabled: bool
GlowIntensity: float
Default()
Makes the environment go to default lighting. An example:
Environment
allows you to modify a variety lighting conditions in the game world
Instance.new()
Brightness: float
AmbientLightColor: Color3
FogDensity: float
FogEnabled: bool
FogHeightDensity: float
GlowEnabled: bool
GlowIntensity: float
Default()
Makes the environment go to default lighting. An example: